I am currently under contract at SMG Studio, as a 3D artist on the project. My role involves:‚Äč

3D Animation

  • Character locomotion cycles & idles

  • Character 'emotes' & reactions

  • Using Maya & Blender as part of a pipeline

  • Implementation in-engine

Technical Art

  • Environmental effects, Particle Systems & shaders

  • Character effects, shaders

Moving Out is being developed in collaboration by DevM and SMG Studio, it will be published by Team 17 in 2020.